BUS407 Quiz

Question 1

5 out of 5 points

Which training technique has its roots back in the Middle Ages?

Answer

Selected Answer:  

Apprenticeship training

Correct Answer:  

Apprenticeship training

Question 2

5 out of 5 points

When the trainer believes a trainee has asked a question because the trainee really wants to answer but is hesitant, the trainer should respond using the______.

Answer

Selected Answer:  

Reverse question

Correct Answer:  

Reverse question

Question 3

5 out of 5 points

The main difference between a lecture and a lecturette is that the lecturette

Answer

Selected Answer:  

Generally lasts less than 20 minutes.

Correct Answer:  

Generally lasts less than 20 minutes.

Question 4

5 out of 5 points

The most frequently used training method (especially in smaller businesses) is

Answer

Selected Answer:  

On the job training.

Correct Answer:  

On the job training.

Question 5

5 out of 5 points

Which of the following learning processes identified in Social Learning Theory does the lecture, when done well, have the most impact on?

Answer

Selected Answer:  

Attention

Correct Answer:  

Attention

Question 6

5 out of 5 points

The difference between mentoring and coaching is

Answer

Selected Answer:  

They focus on different aspects of the job.

Correct Answer:  

They focus on different aspects of the job.

Question 7

5 out of 5 points

According to the text, business games have been developed and used for

Answer

Selected Answer:  

Strengthening executive and management skills.

Correct Answer:  

Strengthening executive and management skills.

Question 8

5 out of 5 points

_____ is the process of providing one to one guidance and instruction to improve the knowledge, skills, and work performance of the trainee.

Answer

Selected Answer:  

Coaching

Correct Answer:  

Coaching

Question 9

5 out of 5 points

According to the text, what is the biggest mistake made when using static media?

Answer

Selected Answer:  

Cramming too much information on the one poster, sheet, or overhead

Correct Answer:  

Cramming too much information on the one poster, sheet, or overhead

Question 10

5 out of 5 points

Which of the following training methods is most appropriate when both knowledge and skill are learning objectives?

Answer

Selected Answer:  

Demonstrations

Correct Answer:  

Demonstrations

Question 11

5 out of 5 points

Which of the following is NOT an example of static media?

Answer

Selected Answer:  

Video tapes

Correct Answer:  

Video tapes

Question 12

5 out of 5 points

____________ role-plays provide more details about the situation and the characters.

Answer

Selected Answer:  

Structured

Correct Answer:  

Structured

Question 13

5 out of 5 points

Developing a good demonstration requires

Answer

Selected Answer:  

Breaking down the task into manageable parts or sequences.

Correct Answer:  

Breaking down the task into manageable parts or sequences.

Question 14

5 out of 5 points

The main advantage a lecture has over printed text and video is the

Answer

Selected Answer:  

Credibility the lecturer can give to the material.

Correct Answer:  

Credibility the lecturer can give to the material.

Question 15

5 out of 5 points

Which of the following is most appropriate for training interpersonal skills?

Answer

Selected Answer:  

Behavior modeling

Correct Answer:  

Behavior modeling

Question 16

5 out of 5 points

A “Learning Management System” for e-training

Answer

Selected Answer:  

Performs training-related administrative functions.

Correct Answer:  

Performs training-related administrative functions.

Question 17

5 out of 5 points

The health and safety training programs offered as canned DVD training packages are

Answer

Selected Answer:  

Priced under five hundred dollars.

Correct Answer:  

Priced under five hundred dollars.

Question 18

5 out of 5 points

In Virtual Reality training, which of the following devices is NOT used to provide sensory information?

Answer

Selected Answer:  

Joystick

Correct Answer:  

Joystick

Question 19

5 out of 5 points

Simulator sickness refers to

Answer

Selected Answer:  

Vertigo resulting from prolonged immersion in a virtual reality environment.

Correct Answer:  

Vertigo resulting from prolonged immersion in a virtual reality environment.

Question 20

5 out of 5 points

Interactive Multimedia training can be used for

Answer

Selected Answer:  

Almost any training objective.

Correct Answer:  

Almost any training objective.

Question 21

5 out of 5 points

In developing an ET program, which three factors need to be considered?

Answer

Selected Answer:  

Self- pacing, level of interactivity, and level of sophistication of the multimedia

Correct Answer:  

Self- pacing, level of interactivity, and level of sophistication of the multimedia

Question 22

5 out of 5 points

Which of the following is NOT a delivery system for e-learning?

Answer

Selected Answer:  

ET

Correct Answer:  

ET

Question 23

5 out of 5 points

_____ refers to the program’s ability to allow trainees to respond to questions.

Answer

Selected Answer:  

Interactivity

Correct Answer:  

Interactivity

Question 24

5 out of 5 points

The principles of programmed instruction

Answer

Selected Answer:  

Is the basis for Electronic Training.

Correct Answer:  

Is the basis for Electronic Training.

Question 25

5 out of 5 points

For training with a strategic knowledge objective, ______.

Answer

Selected Answer:  

a content expert instructor is required

Correct Answer:  

a content expert instructor is required

Question 26

5 out of 5 points

A major concern with ET is that

Answer

Selected Answer:  

It is difficult to be able to identify exactly who is taking the training.

Correct Answer:  

It is difficult to be able to identify exactly who is taking the training.

Question 27

5 out of 5 points

Which of the following is NOT a potential benefit for Electronic Training?

Answer

Selected Answer:  

Reduces the company ability to track learning

Correct Answer:  

Reduces the company ability to track learning

Question 28

5 out of 5 points

Self-paced learning is when the trainees

Answer

Selected Answer:  

Move through the training as fast as they are able to.

Correct Answer:  

Move through the training as fast as they are able to.

Question 29

5 out of 5 points

The main difference between Virtual Reality and Multimedia training is that in Virtual Reality training

Answer

Selected Answer:  

the trainee psychologically experiences the environment as real.

Correct Answer:  

the trainee psychologically experiences the environment as real.

Question 30

5 out of 5 points

The user interface is the _____ that allows the trainee to interact with the Intelligent Tutoring System.

Answer

Selected Answer:  

Equipment

Correct Answer:  

Equipment

 

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